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Basically you must have 2GB or higher GPU, and don’t forget about Intel as their graphic support has improved a lot lately. You must have a compatible GPU installed as Universe does not have a CPU fallback plan for unsupported machines. Red Giant’s Universe 2 is a vast plug-in collection that is compatible with Adobe’s Premiere Pro and After Effects CS6-CC 2015.3 Apple Final Cut Pro X 10.0.9 and later Apple Motion 5.0.7 and later Vegas 12 and 13 DaVinci Resolve 11.1 and later and HitFilm 3 and 4 Pro. Okay, enough of my anecdotal narrative and on to some technical awesomeness. I actually like the renewed focus of Red Giant toward a richer toolset as opposed to a full toolset. Personally, I think this resulted from too much focus on the broad Universe, trying to jam in as many plug-ins/transitions/effects as possible and not working on specific plug-ins within Universe. Moreover, they have doubled the monthly fee from $10 to $20 - definitely trying to get everyone on to the annual subscription train. No permanent free version or lifetime memberships are offered (if you downloaded the free Universe before June 28, you will still be able to access those free plug-ins in the Legacy group).

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It seems the belt has tightened a little for Red Giant as Universe 2 is now $99 a year, $20 a month or a 14-day free trial. In the beginning Universe allowed for lifetime, annual and free memberships. If I didn’t have plug-ins like Imagineer’s Mocha Pro, Boris’s Continuum Complete, GenArt’s Sapphire and Red Giant’s Universe 2, I would be forced to turn down work because the time it would take to create a finished piece would outweigh the fee I would be able to charge a client.Ī while back, I reviewed Red Giant’s Universe when it was in version 1, (check it out here). Plug-ins play a gigantic part in balancing my workload, available time and the quality of the final product. Unfortunately, for some people it is the nature of the post beast to know everything. Personally, I love doing more than just editing, so knowing tools like Adobe After Effects and DaVinci Resolve, in addition to Avid Media Composer, has really helped me become not only an editor but someone who can jump into After Effects or Resolve and do good work.

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Editors are now being tasked as final audio mixers, final motion graphics creators, final colorists and much more.

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We’ve also seen a tremendous consolidation of jobs. Throughout 2016, we have seen some interesting acquisitions in the world of post production software and hardware - Razer bought THX, Blackmagic bought Ultimatte and Fairlight and Boris FX bought GenArts, to name a few.







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